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- Mark
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My inner gearhead is fascinated by NASA's foray into "generative design," a process involving software-simulated evolution. A design engineer specificizes a broad outline for a given part—dimensions, attachment system, etc.—then tells the software what kind of stresses and from what directions the part must withstand. The software dreams up something, then stress tests it against the defined parameters. Portions of a part that aren't strong enough get beefed up, while portions that are stronger than required are pared down. Eventually you get something that looks organic, much like the skeletal structures you might find in living creatures that evolved over eons to adapt to a given environment. Truly astounding.
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